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How to add an Asset

How to add an Asset



On the asset page, click on Add assets.


Asset page first time

A pop-up window opens:

It asks you to choose the asset Type (1): Camera, Characters, Environment, FX, Props, ...
Let's start with a character.

Then, you select the Main Pack, or the episode (2)

We give it a Name (3) and enter a description that helps the Artist know what to do and quickly identify the asset.

Click on Confirm and stay if you have multiple assets to create.


Create an asset

You can change the asset type and keep adding assets.

You can also customize the asset type list and their tasks pipeline.

You can see the newly created asset appearing in the background every time you click on Confirm and stay.

After adding your last asset, click on Confirm. It saves the asset and closes the window. If you don't have more assets to add, click on Close, it cancels the window.

The assets are linked with the first episode E01 (created per default by Kitsu) or with the Main Pack.


Global asset page

You will also see the tasks are created at the same time. By default, all the tasks of your library will be added, and if you have set your parameters, only the selected tasks will be added.

If you need to add more Assets, click on the Add assets button.

You can edit assets by going to the asset page, hovering over the asset you want to modify, and then clicking on the edit button on the right side of the line.


Edit an asset

To extend the description on the main asset page, click on the first words (2), and a pop-up opens with the full description.

Updated on: 12/08/2022

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